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INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni
ISSN : 14113554     EISSN : 26206404     DOI : -
Inotek is a journal that publishes scientific articles related to the application of science and technology, vouchers, entrepreneurship, and a range of other community services that meet the qualification criteria. However, this journal also contains the results of research in the form of applications and technology innovation. This scientific journal published twice a year in February and August.
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Search results for , issue "Vol 9, No 1 (2005): Februari 2005" : 7 Documents clear
PEMBUATAN MEDIA SLIDE SUARA UNTUK MATA PELAJARAN SEJARAH SMU M Nur Rokhman; HY. Agus Murdyastomo
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (9097.822 KB) | DOI: 10.21831/ino.v9i1.5240

Abstract

History  teachers  at senior  high schools  in the Kulon  Progo  Regency were  given  training  in making  audio-slide  media  with the  objectives   of im­ proving   the  quality   of  history   teaching   at  those  schools,   enabling   those teachers   to  acquire   via  given  lectures,  demonstrations,    and  exercises   the knowledge  and skills  in making  audio-slide  media,  and arousing  the creativ­ ity that would  enable  them  and make them willing to make  their  own audio­-slide media.  An  attempt  to solve  the problem  of achieving  those  objectives was made  by means  of lectures  about the importance  of media  in general  in teaching-learning    activities,   lectures  about  making  audio-slide   media,  train­ ing in making  such  media,  practice  in making  them,  and  evaluation   of the results.The  activities   in carrying  out  that  public  service  involving   applied science   and  technology    were   conducted   through   lectures   followed   with question-and-answer    sessions,  lectures  followed  with demonstrations,   train­ ing and tutorials,  and practice  in making  audio-slide  media.The  activities   resulted  in the participants  gaining  knowledge,   skills, and  experience   in making  such  media.  Coordination   with  the  MGMP,  the organization   developing   working  teachers'   expertise,  ran  well;  the  training was  held  at  a  state  senior  high,  SMU  N  I  Sentolo,  on  Wednesdays    (the MGMP  day  for senior  high  history  teachers).  Twenty  teachers  participated and two  sets  of audio-slide   media  for Grade-l   class  materials   with  two  to­ pics: historical sources, evidence, and facts and historical tradition in Indo­ nesian society before the coming of writing with an instrumental   version  of the patriotic  marching  song Halo Halo Bandung as the opening  and closing musical  background   resulted  from the activities.  Two other  topics  would  be developed   by  groups   not  yet  succeeding   in  making   such  media   and  the MGMP   for  senior  high  history   teachers   hope  that  similar   public   service would be held involving  other topics or materials.Keywords: science and technology, audio media, teaching media
PENINGKATAN KUALITAS PROD UK KERAJINAN BERBAHAN BAKU SERAT ALAMI MELALUI INOVASI DESAIN Suharto Suharto
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (5640.594 KB) | DOI: 10.21831/ino.v9i1.5248

Abstract

There  was  guiding  program  on handicraft  industry  for  craftsmen   at Penguin,  Kulonprogo   Regency.   The  goal  of  the  elucidation   of  handicraft development   was  to  increase   the  quality  of  handicraft   design   in  order  to make  it more  competitive   in the market.  The guiding  program  aimed  to de­ velop the craftsmen's   knowledge   and skill to be able to create  their  own de­ sign. This would  make  them  not rely only on customers  who had the design. The guiding  program  also  gave  insight of how to manage  the handicraft   in­ dustry that covered  human  resources  management,  production,   product  mar­ keting, and the other process  in the industry.The  guiding  program   used  lecturing  method  given  to the  craftsmenPengasih pendopo   (the audience  hall of the sub-district)  which  was attended by the sub-district   officials  and  19 craftsmen  from  four types  of the handi­ craft industry:  rope-craft,  coconut-fiber-craft,   bamboo-craft,   and wood  carv­ ing. After  lecturing,  tutors  team  gave design models  of handicraft  to add de­ sign varieties  in order  to train  the craftsmen  in creativity.  This  plain  training would be evaluated  and  criticized  by the tutors to make  it a continued   pro­ cess.The product  of handicrafts   involved:  crafts  made  of coconut-fiber    such  asdoormat  and  brooms;   crafts  made  of rope  used  agel,  rami,  mendong,   and enceng  gondok   material:   bags  and  cases;  crafts  made  of  bamboo   such  as furniture  and bird- cages;  and wood carving. The entire product  was resulted from mariual work with plain design. To product handicrafts  is a side job  for the men whose  main jobs  are farmers.  They use their free time while  waiting harvest for making  the handicrafts.Key word: the development   of handicrafts   design
PENERAPAN TEKNOLOGI KOMPUTER DALAM SISTEM PEMBELAJARAN BACA TULIS ALQURAN BAGI GURU-GURU TKA-TPA Nurkholis Nurkholis; Mutaqin Mutaqin; Sudiyatno Sudiyatno
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (7935.474 KB) | DOI: 10.21831/ino.v9i1.5243

Abstract

The target of implementing a public service program was giving themanagement and teaching staffs of taman pendidikan Al-Qur'an (TPA) and taman kanak-kanak Al-Qur'an  (TKA), schools for elementary school and kindergarten students' education in the Al-Quran,  knowledge of and insight in applying computer technology in conducting the teaching-learning pro­cess and improving their skills and abilities in operating computer-assisted program packages of education in the Al-Qur'an.The methods  used  in the activities of the public service programwere, among others,  lectures,  discussions, question-and-answer sessions,demonstrations, and practice, the activities being essentially training activi­ ties enabling participants to acquire knowledge and skills. The training ma­ terials delivered were related to the topics of introduction to computer ope­ ration based on the Windows system of operation, the program package of the Holy Qur'an, and Islamic children's education.The training activities have resulted in the TPA and TKA manage­ ment and teaching staffs participating in the activities becoming better in their knowledge of  and  insight  in applying computer technology  in  the course of improving the quality of the teaching-learning process of readingthe Al-Qur'an and writing texts taken from it in the educational institutions where they work. They have indeed been greatly in need of the training ma­ terials. Their  skills  and abilities  in operating computer-assisted program packages of education in the Al-Qur'an have also become better than those possessed before participating in the training. Evaluation on the results of the public service program  indicates that on the average the participants' knowledge and skills have risen from 34.44% into 78.66%, which implies an increase of 44.22%.Keywords: computer technology, reading and writing texts taken/rom   theAl-Qur'an
PEMBUATAN MESIN PAHAT PELUBANG STATIS UNTUK INDIUSTRI KECIL MEBEL KA YU Darmono Darmono
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (13999.677 KB) | DOI: 10.21831/ino.v9i1.5238

Abstract

A voucher program of manufacturing a static hole-making  wood- .chiseling machine for small-scale industrial companies producing wooden furniture was conducted with the objective of increasing the productivity of the wooden furniture production company of Indah Jaya in especially mak­ ing holes for joint construction in the furniture produced. Another objective was to determine the capacity and productivity of the machine itself.The program was conducted through the stages of planning the ma­ chine, manufacturing it, and training company workers in operating it. The planning stage covered the steps of drafting a design of the machine, calcu­ lating the materials for its manufacture, and estimating the cost of the manu­ facture. The manufacturing stage covered the steps of cutting the materials according to the design in the draft, welding some parts together, assem­ bling all the components into a unit, installing electrical appliances in it, testing its performance in operation, and painting it. The training stage co­ vered the steps of delivering a lecture on its theoretical aspects, demonstrat­ ing its operation, and giving company workers practice in operating it.The program has resulted in the actualization of a static hole-makingwood-chiseling machine and in company workers'  acquisition of skills in operating it. With a round iron frame 10 em in diameter combined with a wooden frame 6 cm by 12 ern in size, making it 120 ern by 100 em by 50 em in its dimensions, and powered by an SEM electrical motor generator of12HP and rotation speed of 2800 RPM, in its performance and productivity at making holes of the same form and size in wood the machine has been five to eight times faster than manual tools.Keywords: hole-making  machine, small-scale woodfurniture  industry
PEMBUATAN MESIN PERAJANG KETELA SERBA­ GUNA UNTUK INDUSTRI PATILO DAN CERIPING KETELA SKALA KECIL Slamet Karyono; Wagiran Wagiran
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ino.v9i1.5241

Abstract

A group  called  SARILA  in Kauman,  Dadapayu,   Semanu,  Gunung­ kidul,  had  a problem  of low production   quality  and  capacity  in their  busi­ ness  of making  patilo  and  fried  cassava  chips  because  the  work  of cutting and scraping  the basic  material  for their products,  cassava,  was done manu­ ally by using  simple  tools that caused  the cassava  to break  when  cut so that the  resulting   chips  were  also  in  broken  conditions   and  the  manual  work caused the workers  to quickly become  exhausted.  Therefore,  the main objec­ tive of one voucher  program  was to enable the workers  to do their work me­ chanically  instead  of manually.It had  to be able  to design  and  produce  an easily-operated   cassava processing  machine  with a frame strong  enough  to withstand  vibrations  and do two kinds  of work,  cutting  and scraping  cassava,  easily,  accurately,  and simultaneously.    An  ergonomic   table  also  had  to  be  developed   to  ensure long-lasting   use  of the machine  in the  cassava  processing.   The  machine  at last successfully  produced  is 90 em in length,  60 em in width,  and 90 em in height,  designed  high enough  to enable the operator  to do the work easily in a standing-up  position.  Stainless  steel  plate  material  is applied  on all parts having direct  contact  with the cassava  processing.  The frame of the machine is made of 5-cm rectangular  steel profiles  to ensure  its being  strong  enough to withstand  operation.  An electrical  motor  with  a power  of  Y2  HP and pul­ ley-and-belt  transmission   aids the operation.   Such  transmission   enables  the cutting  and scraping  parts to operate  simultaneously   at different  speeds. The position  of the cutting tool can be adjusted  for desired  thickness.  Except the frame, all parts of the machine  are designed  according  to a knock-down  sys­ tem for easy replacement  of broken parts.The  result  of a performance   test  on the  machine  has  shown  that  itcan  be  operated   easily  without  the  operator   becoming   quickly  exhausted. Compared  to what is produced  in the old ways, the product  looks better; it is smoother,  and there  is less cassava  fibers.  The   product  capacity  of the ma­ chine  is about  50 kg every  50 minutes  from  its cutting  process  and  50 kg every  75 minutes  from  its scraping  process.  During  operation,   there  is no vibration on its frame. It shows that the construction design is strong enough to withstand the vibration of the motor rotation and cassava processing.Keywords: cassava, multipurpose machine, cutting and scraping
FINISHING TEKNIK BATIK P ADA KERAJINAN KA YU DI SANGGAR KARY A MANUNGGAL Martono Martono; Wayan Suardana; Zulfi Hendri
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ino.v9i1.5133

Abstract

The  object  of this  voucher  program  can  publicity  be reganded  to de­ velop  or enlarge  batik technique  finishing  on wood  craft.  The more  spesific objects  ot this  program  are as follows:  (1) To develop  design  of batik  mo­ tives  on wood  craft,   (2) To develop  liquit  wax  application   using  electrical canting  (drawing  pen),  (3) To develop  color  composed   variation  using "in­ digosol  ang  naptol",  (4) To despose  the  wax  using  gazoline  stove,  and  (5) Finishing   wooden   batik  after  drawing   proces   ti  preserve   the  color  from fungy using  anti fungy  Profan,  using wood  stain  Mowilex,  and Impra mela­ mine.The methode  of research  is to give  idea of developing  design  form anbatik   motives.   To  make   design   form   and   new   motive   design   to  give variative  choices.   Drawing  proces  using  traditional   canting  and  electrical canting.  Coloring  using painting  technique  and immersing  for indigosol  and immersing   technique   for  "naptol"     Wax  disposing   use  fire  ang  gazoline stove. The last preserved  finishing  use wood  stain  Mowilex,  melamine,  and antifungy  Profan.The  result  of this voucher  program  is  1) To develop  new design;  twoor three dimentional  form. Two dimentional   form is used in some ornaments such as "gunungan  sekaten,  baku! jamu   (herb  vendor),  and mask.  Three  di­ mentionan   form   includes   elephan   model,   bird   model,   horse   model,   cat model, and bridal  model.  2) Motive  design  included  some other varions  mo­ tives  besides    batik  motive  alot of design  choises.  3) Drawing  proses  uses traditional  canting  and electrical  canting  ( drawing  pen) and electrical  cant­ ing, is more  smoth  and  flat because  of the  stable  haet  resolted  more  clean and healty. 4) Coloring  using paiting technique  and immersing  technique  for indigosol   with  composition    10 grams  indigosol   + 250  ml  water  +  1 tea spoon TRO for painting  technique  and  10 gram  indigosol  + 1 liter water + 1 tea spoon TRO  for immersing  rechnique.  Material  adapting  color with com­ position  5 grams  nitrit  + 4 liter water  + 50 ml HCL.  Naptol  color  material compose  of 50 grams  naptol  + 10 gram  costic  + 1 tea spoon  TRO.  Salt for color  generate  compose  of  100 grams  salt  + 3 liter  water  . Disposing  wax with composition   of  1,5 kg soda abu + 20 liter water  boiled  using  gazoline stove.  The  proces  of the  disposing  wax  using  gazoline  stove  is more  clean and  healthy.   The  last  plated  after  drawing/batik    in  order  to  preserve   the2324color using  wood  stain, melamine,  ang using antifungy  Profan  . Understand­ ing the qualities  and its estetic,  there are some meaningful   changes  if we see it before and after the research.Key words: batik technique finishing,   wood craft
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF MATA KULIAH TATA HIDANG Haryanto Haryanto; Endang Mulyatiningsih; Prihastuti E
INOTEKS : Jurnal Inovasi Ilmu Pengetahuan, Teknologi, dan Seni Vol 9, No 1 (2005): Februari 2005
Publisher : LPPM UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ino.v9i1.5242

Abstract

The  goal  of this  research  in research design on technology   is to produce   video  learning  media  prototype  needed   for  "Tata  Hidang"   (table set-up)  practicum   in Home  Economics,   Food  Management   study  program, Faculty  of Engineering.   The media  production   design  consists  of two parts: the subject matter  design and the video  interactive  program  design.The  subject  matter  design  and  video  interactive   program  design  in­ clude  matters  related  to steps  of selecting  and writing  the  goals  of the  spe­ cial  purpose   program   design,  selecting   and  organizing   program   contents, making  storyboard,   evaluating   storyboard   by experts  and  students,  making revision   based  on  the  results   and  comments    from  the  evaluation   of  the storyboard,   making   detailed   scripts   based   on  the  completed   storyboard, evaluating  and revising  the scripts,  making  the product  ready, taking  the pic­ tures  and  making   adjustments,   and  picture   editing.   Based  on  the  subject matter   and  audio-video   data,  interactive   learning   media   were   produced. There  are four steps, i.e., 1) Setting  requirements   for analysis  system,  2) De­ signing  software system  (algorithms,   Data Flow Diagram, flow  chart), 3) Implementing   the  Coding, and  4)  Evaluating   software system.  Black box testing was  needed  to evaluate  the product.  There  are observations   on out­ puts  (user  interface)  to treat parts  of the  input  regardless   of the process.  In­ ternal  product  validity  (by the researcher)   and  external  validity  (by expert) were tested  to insure the software quality.The result  obtained  is Video  Cassette  Display  of interactive  learningmedia  software  for "Tata  Hidang"  practicum.   The  findings  of the  research are:  1) the software was running  well  based  on internal  validity.  2) the ex­ ternal validity  of the software can be presented  as follows:  competence  mat­ ter   (81,82%),    sub-competence    coverage    (82,95%),    media   page   running (81,98%),   video  playing  (83,77%),   and  audio  hearing  (80,36%).   Based  on these  findings  the software product  for  "Tata  Hidang"  course  can  be used properly.Key words: learning media, interactive video, tata hidang

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